Tresh'el Crossing - Our second playable mission continues to evolve as more detail is put into the environment. This is a screenshot capturing the main mining chamber near the cliff-side fortress.
DEVELOPMENT TEAM MEMBERS
Jamie Galimberti
Scott Petty
Daniel Moll
Lead Developer & Designer
Environment Art[website]
2D Concept Artist[website]
CONTRIBUTORS
Sergiu Muresan
Eric Hart
Nicolai Marcher
James Petty
Tom Luong
John Morton
Chris Latham
Chris Blanton
Jonathan Douglas
Clint Strawn
Mark Major
Rob Havey
Music Composition[website]
Character Art[website]
Environment Art[website]
PR & Recruitment[website]
Environment Art[website]
Environment Art[website]
Sound Effects[website]
Concept Art [website]
3D Props[website]
Character Art
Design Contributions
Design Contributions
GAME PROGRESS
Core Scripts
85%
Core Assets
72%
Characters
16%
Animation
62%
Weapons
41%
Player Skills
35%
Missions
41%
SFX & Music
12%
Completion:
53%
Interested in helping out or joining the team? Let us know!