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PIC OF THE WEEK
Tresh'el Crossing - Our second playable mission continues to evolve as more detail is put into the environment. This is a screenshot capturing the main mining chamber near the cliff-side fortress.

CHARACTER CLASSES

Archasis II continues the RPG tradition of character classes. Players become members of the Argent Shield, which has four unique classes for the player to choose from. The Knight excels at close combat and is very defensive. On the other hand, the Hunter is best at covert work with excellent ranged attacks, speed, and stealth. The Wizard's ability to channel magical energy makes him perfect against large groups of enemies, and the Priestess offers a healing hand to allies on the battlefield.

Each class has three weapons and eight skills to choose from in their skill tree. The skill tree itself has three branches for specific styles of gameplay, and obtaining skills further down the tree requires learning all the skills above them. Skills can be improved by spending additional skill points in ones that have already been learned. Upon learning skills, a player assigns them to an active skill slot which becomes usable in battle via a specific key binding.

THE CLASSES:
Knight - Bodyguard, strong melee abilities and defensive characteristics
Hunter - Sniper, long range attacks and stealth abilities
Wizard - Crowd Control, strong AOE spells but weak physical strength
Priestess - Healer, but can use some dark magic like raise undead, drain life, etc.



GAME PROGRESS
Core Scripts
85%
Core Assets
72%
Characters
16%
Animation
62%
Weapons
41%
Player Skills
35%
Missions
41%
SFX & Music
12%
Completion:
53%


Interested in helping out or joining the team? Let us know!


contact@archasis.com

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